﻿//Copyright 2017 Sashihara Shisyu.All Rights Reserved.

#include "MikuMikuDanceSettings.h"

UMikuMikuDanceSettings::UMikuMikuDanceSettings(const FObjectInitializer& ObjectInitializer) :Super(ObjectInitializer) {
	//设置默认值
	UsePMXPrefix = true;
	toolTextures.AddDefaulted(10);
	toolTextures[0].SetPath(TEXT("/MikuMikuDance/toon01.toon01"));
	toolTextures[1].SetPath(TEXT("/MikuMikuDance/toon02.toon02"));
	toolTextures[2].SetPath(TEXT("/MikuMikuDance/toon03.toon03"));
	toolTextures[3].SetPath(TEXT("/MikuMikuDance/toon04.toon04"));
	toolTextures[4].SetPath(TEXT("/MikuMikuDance/toon05.toon05"));
	toolTextures[5].SetPath(TEXT("/MikuMikuDance/toon06.toon06"));
	toolTextures[6].SetPath(TEXT("/MikuMikuDance/toon07.toon07"));
	toolTextures[7].SetPath(TEXT("/MikuMikuDance/toon08.toon08"));
	toolTextures[8].SetPath(TEXT("/MikuMikuDance/toon09.toon09"));
	toolTextures[9].SetPath(TEXT("/MikuMikuDance/toon10.toon10"));
	ImportMaterialName = true;
	DefaultMaterial.SetPath(TEXT("/MikuMikuDance/MMDBaseMaterial.MMDBaseMaterial"));
}